Thursday, 17 January 2008

Implementing a simple Ray Tracer

The F#.NET Journal just published an article that walks through the construction of a simple ray tracer with a GUI all developed incrementally in an F# interactive session:

"Ray tracing is a simple but powerful approach to photorealistic rendering and implementing a ray tracer is an excellent way to learn a programming language and, in particular, to learn about graphics and optimization in the context of numerical algorithms. This article walks through the design and implementation of a basic ray tracer that ray traces a scene in a Windows Forms application, providing the user with rendering options via a menu and real-time incremental update..."

To read this article and more, subscribe to The F#.NET Journal today!

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