The F#.NET Journal just published an article introducing the use of Windows Presentation Foundation from F# interactive sessions:
"The advent of the .NET Framework 3.0 brings an exciting new technology to the Windows platform for the first time: hardware-accelerated vector graphics as part of Windows Presentation Foundation. This part of Microsoft's standard library allows programmers to define resolution-independent vector graphics in the form of arbitrary paths and shapes and visualize them in an interactive GUI. This article describes how these features can be used in F# programs and builds a simple graph plotter as an example..."
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