Sunday, 2 March 2008

Embedding XNA in Windows Forms

The F#.NET Journal just published an article describing how XNA can be used to add high-performance visualization to Windows Forms applications:

"Microsoft's XNA library is conventionally used for whole-screen games programming but related GUI applications such as level editors can often benefit from the ability to reuse the same XNA-based rendering code in a Windows Forms application. This article describes how an XNA-based Windows Forms control can be written in F#, allowing XNA to be used in an ordinary Windows application..."

To read this article and more, subscribe to The F#.NET Journal today!

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