The F#.NET Journal just published an article about graphics:
"An autostereogram is a tiling distorted such that the differences between one column of tiles and the next simulate the differences between images seen by the left and right eyes when viewing a 3D scene. This allows a practiced viewer to stare through the picture such that their eyes view the stereogram offset by a single column of tiles and, therefore, they perceive the image to be 3D. This article describes a simple technique that allows autostereograms to be generated by a parallelized F# program..."
To read this article and more, subscribe to The F#.NET Journal today!
Learning garbage collection theory
-
I want to learn the theory behind garbage collection. How do i go about it?
I am also a dabbler interested in garbage collection (to the point that I
wro...
1 week ago