The F#.NET Journal just published an article about garbage collection:
"Garbage collectors can be notoriously difficult to write. Consequently, the availability of a working simulation can help greatly when trying to write a production-quality garbage collector. This article walks through the design and implementation of a prototype mark-sweep garbage collector. This not only demonstrates that it is possible to prototype low-level tools in F# but also serves as an educational example about garbage collection itself..."
To read this article and more, subscribe to The F#.NET Journal today!
Background reading on the reference counting vs tracing garbage collection debate
-
Eight years ago I answered a question on Stack Overflow about the
suitability of OCaml and Haskell for soft real-time work like visualization:
"*for real-ti...
2 months ago
No comments:
Post a Comment