The F#.NET Journal just published an article about garbage collection:
"Garbage collectors can be notoriously difficult to write. Consequently, the availability of a working simulation can help greatly when trying to write a production-quality garbage collector. This article walks through the design and implementation of a prototype mark-sweep garbage collector. This not only demonstrates that it is possible to prototype low-level tools in F# but also serves as an educational example about garbage collection itself..."
To read this article and more, subscribe to The F#.NET Journal today!
Learning garbage collection theory
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I want to learn the theory behind garbage collection. How do i go about it?
I am also a dabbler interested in garbage collection (to the point that I
wro...
1 week ago
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