The F#.NET Journal just published an article about concurrency:
"Applications such as searching and visualization that request information from servers often have the potential to overload the server by sending too many requests before the handling of existing requests has been completed. A simple and effective solution to this problem is cancellation. This article examines a simple system of two communicating sequential processes that use cancellation to implement a server that accepts requests, returns responses and uses cancellation to tear down outstanding requests in order to avoid system overload..."
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Background reading on the reference counting vs tracing garbage collection debate - Eight years ago I answered a question on Stack Overflow about the suitability of OCaml and Haskell for soft real-time work like visualization: "*for real-ti...
3 weeks ago