The F#.NET Journal just published an article about concurrent GUI programming:
"This article rearchitects a GUI application from a previous article to use an asynchronous concurrent design. The result is a clean separation between view and model that closely resembles a client-server architecture due to the use of explicit message passing. This design pattern is generally applicable..."
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Background reading on the reference counting vs tracing garbage collection debate
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Eight years ago I answered a question on Stack Overflow about the
suitability of OCaml and Haskell for soft real-time work like visualization:
"*for real-ti...
2 months ago