The F# Journal just published an article about computer graphics:
"This article describes a simple multicore ray tracer written in a very clear style. The ray tracer supports reflections and shadows and uses hierarchical spherical bounding volumes to cull work efficiently in order to render a 1920×1200 image in under one second. WPF is used for visualization..."
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Background reading on the reference counting vs tracing garbage collection debate
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Eight years ago I answered a question on Stack Overflow about the
suitability of OCaml and Haskell for soft real-time work like visualization:
"*for real-ti...
2 months ago