The F# Journal just published an article about computer graphics:
"This article describes a simple multicore ray tracer written in a very clear style. The ray tracer supports reflections and shadows and uses hierarchical spherical bounding volumes to cull work efficiently in order to render a 1920×1200 image in under one second. WPF is used for visualization..."The F# Journal today!
Xavier Leroy's "standard lecture on threads" - Xavier Leroy’s standard lecture on threads post from the caml-list in 2002 seems to have disappeared from the INRIA archives so I am reproducing it here fo...
2 months ago