The F# Journal just published an article about GUI programming:
"This article describes the design and implementation of a simple program that can be used to hone a child's mathematical skills. The program poses a simple arithmetic problem involving addition, subtraction, multiplication or division. Answers are either quickly responded to when correct or slowly when the given answer was wrong and the correct calculation is displayed..."
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Harrop's Tenth Rule - I was just reading one of the many self-soothing essays from the Lisp community and remembered my parody of Greenspun's Tenth Rule: "Any sufficiently compl...
1 day ago