The F# Journal just published an article about computer graphics:
"Daniel Sleator wrote a great little OCaml program implementing the Delaunay triangulation algorithm in quadratic time. This is an important algorithm in many fields including computer graphics and numerical methods. This article walks through the process of translating this program first into working F#, then into idiomatic F# and finally into efficient F#..."
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Xavier Leroy's "standard lecture on threads" - Xavier Leroy’s standard lecture on threads post from the caml-list in 2002 seems to have disappeared from the INRIA archives so I am reproducing it here fo...
1 week ago