Sunday, 26 January 2020

Dithering

The F# Journal just published an article:

"This articles walks through the design and implementation of a simple program that demonstrates three different dithering algorithms..."

If you subscribe to the F# Journal then can read this article here otherwise subscribe to the The F# Journal today to read this article and many more!

Monday, 20 January 2020

Generating PDFs

The F# Journal just published an article:

"This article describes a simple but low-level script that converts plain text documents into PDF..."

If you subscribe to the F# Journal then can read this article here otherwise subscribe to the The F# Journal today to read this article and many more!

Monday, 13 January 2020

The Draggable Rectangles Challenge

The F# Journal just published an article:

"Panicz Godek threw down the gauntlet when he presented a challenge he called "Draggable Rectangles". The challenge is derived from his desire to create a development environment for a graphical variant of the Lisp programming language where the abstract syntax tree of a program is displayed as a tree of nested rectangles that can be rearranged via a GUI. This article presents a simple F#+WPF solution to this challenge..."

If you subscribe to the F# Journal then can read this article here otherwise subscribe to the The F# Journal today to read this article and many more!

Ray tracer re-loaded

The F# Journal just published an article:

"Back in 2007 we published a simple ray tracer written in F# that drew a sphereflake. The ray tracer was a port of an OCaml implementation that had been used to generate the front cover of my OCaml for Scientists book and subsequently my F# for Scientists book. This article revisits the ray tracer in modern F# using WPF..."

If you subscribe to the F# Journal then can read this article here otherwise subscribe to the The F# Journal today to read this article and many more!