Sunday, 12 February 2012

Prototyping a mark-sweep garbage collector

The F#.NET Journal just published an article about garbage collection:

"Garbage collectors can be notoriously difficult to write. Consequently, the availability of a working simulation can help greatly when trying to write a production-quality garbage collector. This article walks through the design and implementation of a prototype mark-sweep garbage collector. This not only demonstrates that it is possible to prototype low-level tools in F# but also serves as an educational example about garbage collection itself..."

To read this article and more, subscribe to The F#.NET Journal today!

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