Sunday, 26 February 2012

Vector Graphics Editor

The F#.NET Journal just published an article about graphics:

"The combination of asynchronous workflows and union types with pattern matching make F# a powerful tool for GUI programming. This article examines the design and implementation of a simple vector graphics editor written in F# built around the concept of passing messages between the user interface thread and a background agent that implements the application logic..."

To read this article and more, subscribe to The F#.NET Journal today!

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