The F#.NET Journal just published an article about graphics:
"The combination of asynchronous workflows and union types with pattern matching make F# a powerful tool for GUI programming. This article examines the design and implementation of a simple vector graphics editor written in F# built around the concept of passing messages between the user interface thread and a background agent that implements the application logic..."
To read this article and more, subscribe to The F#.NET Journal today!
Background reading on the reference counting vs tracing garbage collection debate - Eight years ago I answered a question on Stack Overflow about the suitability of OCaml and Haskell for soft real-time work like visualization: "*for real-ti...
6 months ago